Education as a model in which information is presented in a simple manner and the sole purpose of assessments is to strengthen retention, and not ensuring understanding, is losing momentum in the digital world we live in. E-learning has started taking over now, from schools to the corporate sectors. The focus now lies in teaching through…
Digital learning technologies in modern education
Over the past years, digital disruption has dominated the education sector. These advancements in digital technologies have enhanced the process of learning by improving and opening up exciting opportunities. No longer does learning involving sitting in a classroom with a teacher writing on the blackboard. In a typical educational process, there’s a teacher, student, and…
How to create productive non-traditional learning space?
Though still hugely popular at most schools, traditional classrooms in the workplace have undergone major changes are all but dead. It may sound radical, but if you try to remember the last time you saw perfectly lined rows of desks and an instructor delivering their speech in front of a group of…
10 eLearning trends to watch in 2016
Being in touch with trends is crucial for anyone responsible for managing and delivering e-learning and training within their organisation. Here are 10 key e-earning trends and foresights to watch out for in 2016. 1. Resources not courses Courses help prepare you for the future and resources support you in the moment. What is pushing…
9 Ways to include gamification in learning design infographic
Gamification is one of the hottest trends in learning and development this year, with over 30% of companies saying they are currently using it, 12% running trials and 53% hoping to make use of it in the next two years. The infographic below explains the 9 ways to include gamification in your learning design: Make…
E-learning trends in 2013
[responsivevoice_button buttontext=”Play”] The e-learning field is turning out to be the game changer in 21st century education, beginning from Learning Analytics to the MOOC movement, from Gamification to new Design Possibilities.Check the infographics on all details: